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Ryan Batcheller
Ryan Batcheller
3D Environment Artist
Costa Mesa, United States

Summary

3D Environment Artist - Specializing in immersive, story driven experiences for Video Games and Virtual Reality.

Skills

Concept ArtConcept DesignEnvironment Design3D ModelingEnvironment ModelingWorld Buildingvr

Software proficiency

Maya
Maya
Unity
Unity
Photoshop
Photoshop
Illustrator
Illustrator
Unreal Engine
Unreal Engine
ZBrush
ZBrush
3DCoat
3DCoat
Jira
Jira
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag

Productions

    • Video Game
      Virtual Temple Of The Forbidden Eye
    • Year
      2023
    • Role
      Lead 3D Artist
    • Company
      Personal Project
    • Video Game
      Virtual Screams
    • Year
      2018
    • Role
      Owner - Lead Artist and Designer
    • Company
      Virtual Screams
    • Video Game
      School Of Dragons - Dreamworks
    • Year
      2013
    • Role
      3D Environment Art Lead
    • Company
      JumpStart Games
    • Video Game
      World Of Madagascar - Dreamworks
    • Year
      2015
    • Role
      Environment artist
    • Company
      Jumpstart Games
    • Video Game
      Math Blaster Online MMO
    • Year
      2012
    • Role
      Lead 3D Artist
    • Company
      Jumpstart Games
    • Video Game
      JumpStart Crazy Karts - Nintendo Wii
    • Year
      2012
    • Role
      3D Artist (Props and Environments)
    • Company
      JumpStart Games
    • Video Game
      JumpStart Get Fit Family Fitness - Nintendo Wii
    • Year
      2010
    • Role
      3D Artist (Props and Environments)
    • Company
      JumpStart Games
    • Video Game
      JumpStart Pet Rescue - Nintendo Wii
    • Year
      2009
    • Role
      3D Artist (Props and Environments)
    • Company
      JumpStart Games
    • Video Game
      JumpStart Adventure Island - Nintendo Wii
    • Year
      2009
    • Role
      3D Artist (Props and Environments)
    • Company
      JumpStart Games
    • Video Game
      Math Blaster: Prime Adventure - Nintendo DS
    • Year
      2009
    • Role
      3D Artist / 2D Pixel Artist
    • Company
      Jumpstart Games
    • Video Game
      World of Jumpstart
    • Year
      2008
    • Role
      3D Artist (Props and Environments)
    • Company
      Jumpstart Games
    • Video Game
      JumpStart World Kindergarten, 1st Grade, and 2nd Grade
    • Year
      2006
    • Role
      3D Artist (Props and Environments)
    • Company
      JumpStart Games

Experience

  • 3D Art Lead on School of Dragons at JumpStart
    Torrance, United States of America
    October 2005 - May 2023

  • Lead Artist and Designer / Project Manager at Virtual Screams
    Costa Mesa, United States of America
    October 2012 - October 2018

    Led a small team in the production of short VR Horror themed experiences for showcase at Halloween Conventions.

  • Jumpstart Preschool, Adventureland, Get Moving Family Fitness, Crazy Kart - Nintendo Wii at Jumpstart Games
    Torrance, United States of America
    June 2009 - December 2011

    3D Artist For Jumpstart Wii Titles. Duties included Environment and Prop design as well as Modeling and Texturing the final art.

  • 3D Art Lead - Math Blaster MMO at Jumpstart Games
    Torrance, United States of America
    October 2008 - December 2010

    Oversaw the internal Art Team and Art outsourcing for the launch of the Math Blaster MMO. Designed a new modern look for the Math Blaster Environments and Space Station within the unity Game engine. Also helped manage some spin off mobile games based on Math Blaster.

  • Environment Artist at Jumpstart Games
    Torrance, United States of America
    October 2005 - October 2008

    Modeled Environments and props for the JumpStart World Kindergarten, 1st Garde, and 2nd Grade educational PC games.